This signal will be going away, so stop mentioning it so much.
*
* This function should be called in response to user input
* (e.g. from derived classes that override the textview's
- * #GtkWidget::key-press-event handler).
+ * event handlers).
*/
void
gtk_text_view_reset_cursor_blink (GtkTextView *text_view)
/* Keypress events are passed to input method even if cursor position is
* not editable; so beep here if it's multi-key input sequence, input
- * method will be reset in key-press-event handler.
+ * method will be reset in when the event is handled by GTK+.
*/
gtk_im_context_get_preedit_string (context, &str, &attrs, &cursor_pos);
* @widget: the object which received the signal.
* @event: the #GdkEvent which triggered this signal
*
- * The GTK+ main loop will emit three signals for each GDK event delivered
- * to a widget: one generic ::event signal, another, more specific,
- * signal that matches the type of event delivered (e.g.
- * #GtkWidget::key-press-event) and finally a generic
- * #GtkWidget::event-after signal.
+ * The GTK+ main loop will emit this signal for each GDK event delivered
+ * to a widget.
*
* Returns: %TRUE to stop other handlers from being invoked for the event
* and to cancel the emission of the second specific ::event signal.
- * %FALSE to propagate the event further and to allow the emission of
- * the second signal. The ::event-after signal is emitted regardless of
- * the return value.
+ * %FALSE to propagate the event further.
*/
widget_signals[EVENT] =
g_signal_new (I_("event"),
* @focus:
* @move_focus: Signal emitted when a change of focus is requested
* @keynav_failed: Signal emitted if keyboard navigation fails.
- * @event: The GTK+ main loop will emit three signals for each GDK
- * event delivered to a widget: one generic ::event signal, another,
- * more specific, signal that matches the type of event delivered
- * (e.g. "key-press-event") and finally a generic "event-after"
- * signal.
+ * @event: The GTK+ main loop will emit this signal for each GDK
+ * event delivered to a widget.
* @key_press_event: Signal emitted when a key is pressed.
* @key_release_event: Signal is emitted when a key is released.
* @drag_begin: Signal emitted on the drag source when a drag is